[align=center]
[/align]
[align=center][span style="font-size:30px; font-family:grotesk;"]Gianni Di Paolo[/span]
[div style="display:flex; justify-content:space-between; margin-top:10px;"]
[div style="flex:1; max-width:33%; border-radius:10px; padding:0 5px; box-sizing:border-box;"]
[div style="background:#202020; color:#e6be8a; padding:3px 0 2px; font-family:grotesk; font-size:18px; border-radius:10px;"]Charms[/div]
[div class="willow-trigger"][modal1=c1|Foundational Charms]
[left][span style="font-size:14px;"][b]Bundle:[/b] Foundational Charms
Tier 1 – 5ʛ
[b]Prerequisite:[/b] None
[b]Contents:[/b]
[/modal1][/div]
[div class="willow-trigger"][modal1=c2|Practical Everyday Charms]
[left][span style="font-size:14px;"][b]Bundle:[/b] Practical Everyday Charms
Tier 2 – 8ʛ
[b]Prerequisite:[/b] Foundational Charms
[b]Contents:[/b]
[/modal1][/div]
[div style="display:flex; justify-content:space-between; gap:5px;"]
[div style="flex:1; max-width:50%; border-radius:10px; box-sizing:border-box;"]
[div class="willow-trigger"][modal1=c3a|Introductory Defensive Charms]
[left][span style="font-size:14px;"][b]Bundle:[/b] Introductory Defensive Charms
Tier 3 – 10ʛ
[b]Prerequisite:[/b] Practical Everyday Charms
[b]Contents:[/b]
[/modal1][/div]
[div class="willow-trigger"][modal1=c3b|Standard Combat Charms]
[left][span style="font-size:14px;"][b]Bundle:[/b] Standard Combat Charms
Tier 4 – 12ʛ
[b]Prerequisite:[/b] Introductory Defensive Charms
[b]Contents:[/b]
[/modal1][/div]
[/div]
[div style="flex:2; max-width:50%; border-radius:10px; box-sizing:border-box;"]
[div class="willow-trigger"][modal1=c4a|Enhanced
Utility
Charms]
[left][span style="font-size:14px;"][b]Bundle:[/b] Enhanced Utility Charms
Tier 3 – 10ʛ
[b]Prerequisite:[/b] Practical Everyday Charms
[b]Contents:[/b]
[/modal1][/div]
[div class="willow-trigger"][modal1=c4b|Advanced Utility & Manipulation]
[left][span style="font-size:14px;"][b]Bundle:[/b] Advanced Utility & Manipulation
Tier 4 – 15ʛ
[b]Prerequisite:[/b] Enhanced Utility Charms
[b]Contents:[/b]
[b]*Unlocks non-verbal spell-casting
*Unlocks Wandless magic (requires admin approval)[/b]
[/span][/left]
[/modal1][/div]
[/div]
[/div]
[div class="willow-trigger"][modal1=c5|Expert Charms]
[left][span style="font-size:14px;"][b]Bundle:[/b] Expert Charms
Tier 5 – 18ʛ
[b]Prerequisite:[/b] Standard Combat Charms OR Advanced Utility & Manipulation
[b]Contents:[/b]
[/modal1][/div]
[div class="willow-trigger"][modal1=c6|Charms Mastery]
[left][span style="font-size:14px;"][b]Bundle:[/b] Charms Mastery
Tier 6 – 24ʛ
[b]Prerequisite:[/b] Expert Charms
[b]Contents:[/b]
[/modal1][/div]
[/div]
[div style="flex:2; max-width:33%; border-radius:10px; padding:0 5px; box-sizing:border-box;"]
[div style="background:#202020; color:#c8a2c8; padding:3px 0 2px; font-family:grotesk; font-size:18px; border-radius:10px;"]Transfiguration[/div]
[div class="willow-trigger"][modal2=t1|Basic Object Alteration]
[left][span style="font-size:14px;"][b]Bundle:[/b] Basic Object Alteration
Tier 1 – 5ʛ
[b]Prerequisite:[/b] None
[b]Contents:[/b]
[u]Skills gained:[/u]
[/modal2][/div]
[div class="willow-trigger"][modal2=t2|Intermediate Transformations]
[left][span style="font-size:14px;"][b]Bundle:[/b] Intermediate Transformations
Tier 2 – 10ʛ
[b]Prerequisite:[/b] Basic Object Alteration
[b]Contents:[/b]
[u]Skills gained:[/u]
[/modal2][/div]
[div style="display:flex; justify-content:space-between; gap:5px;"]
[div style="flex:1; max-width:50%; border-radius:10px; box-sizing:border-box;"]
[div class="willow-trigger"][modal2=t3a|Animate & Complex
Objects]
[left][span style="font-size:14px;"][b]Bundle:[/b] Animate & Complex Objects
Tier 2 – 10ʛ
[b]Prerequisite:[/b] Intermediate Transformations
[b]Contents:[/b]
[u]Skills gained:[/u]
[/modal2][/div]
[div class="willow-trigger"][modal2=t4b|Advanced Conjuration & Vanishment]
[left][span style="font-size:14px;"][b]Bundle:[/b] Advanced Conjuration & Vanishment
Tier 3 – 15ʛ
[b]Prerequisite:[/b] Untransfiguration & Conjuration Basics
[b]Contents:[/b]
[u]Skills gained:[/u]
[/modal2][/div]
[/div]
[/div]
[div class="willow-trigger"][modal2=t5|Master Transfiguration]
[left][span style="font-size:14px;"][b]Bundle:[/b] Master Transfiguration
Tier 4 – 20ʛ
[b]Prerequisite:[/b] Human-Level Transfiguration OR Advanced Conjuration & Vanishment
[b]Contents:[/b]
[u]Skills gained:[/u]
[/modal2][/div]
[/div]
[div style="flex:3; max-width:33%; border-radius:10px; padding:0 5px; box-sizing:border-box;"]
[div style="background:#202020; color:#779ecb; padding:3px 0 2px; font-family:grotesk; font-size:18px; border-radius:10px;"]Divination[/div]
[div class="willow-trigger"][modal4=d1|Basic Foresight]
[left][span style="font-size:14px;"][b]Bundle:[/b] Basic Foresight
Tier 1 – 5ʛ
[b]Prerequisite:[/b] None.
[b]Contents:[/b]
[u]Skills gained:[/u]
[/modal4][/div]
[div class="willow-trigger"][modal4=d2|Enhanced Perception]
[left][span style="font-size:14px;"][b]Bundle:[/b] Enhanced Perception
Tier 2 – 8ʛ
[b]Prerequisite:[/b] Basic Foresight
[b]Contents:[/b]
[u]Skills gained:[/u]
[/modal4][/div]
[div style="display:flex; justify-content:space-between; gap:5px;"]
[div style="flex:1; max-width:33%; border-radius:10px; box-sizing:border-box;"]
[div class="willow-trigger"][modal4=d3a|Advanced Foresight]
[left][span style="font-size:14px;"][b]Bundle:[/b] Advanced Foresight
Tier 3 – 10ʛ
[b]Prerequisite:[/b] Enhanced Perception
[b]Contents:[/b]
[u]Skills gained:[/u]
[/modal4][/div]
[div class="willow-trigger"][modal4=d3b|Timeline Reading]
[left][span style="font-size:14px;"][b]Bundle:[/b] Timeline Reading
Tier 4 – 15ʛ
[b]Prerequisite:[/b] Advanced Foresight
[b]Contents:[/b]
[u]Skills gained:[/u]
[/modal4][/div]
[div class="willow-trigger"][modal4=d3c|Master Seer]
[left][span style="font-size:14px;"][b]Bundle:[/b] Master Seer
Tier 5 – 20ʛ
[b]Prerequisite:[/b] Timeline Reading
[b]Contents:[/b]
[u]Skills gained:[/u]
[/modal4][/div]
[/div]
[div style="flex:2; max-width:33%; border-radius:10px; box-sizing:border-box;"]
[div class="willow-trigger"][modal4=d4a|Spiritual Comm]
[left][span style="font-size:14px;"][b]Bundle:[/b] Spiritual Communication
Tier 3 – 10ʛ
[b]Prerequisite:[/b] Enhanced Perception
[b]Contents:[/b]
[u]Skills gained:[/u]
[/modal4][/div]
[div class="willow-trigger"][modal4=d4b|Advanced Medium]
[left][span style="font-size:14px;"][b]Bundle:[/b] Mediumship
Tier 4 – 15ʛ
[b]Prerequisite:[/b] Spiritual Communication
[b]Contents:[/b]
[u]Skills gained:[/u]
[/modal4][/div]
[div class="willow-trigger"][modal4=d4c|Master Medium]
[left][span style="font-size:14px;"][b]Bundle:[/b] Master Spiritualist
Tier 5 – 20ʛ
[b]Prerequisite:[/b] Mediumship
[b]Contents:[/b]
[u]Skills gained:[/u]
[/modal4][/div]
[/div]
[div style="flex:3; max-width:33%; border-radius:10px; box-sizing:border-box;"]
[div class="willow-trigger"][modal4=d5a|Aura Reading]
[left][span style="font-size:14px;"][b]Bundle:[/b] Aura Reading
Tier 3 – 10ʛ
[b]Prerequisite:[/b] Enhanced Perception
[b]Contents:[/b]
[u]Skills gained:[/u]
[/modal4][/div]
[div class="willow-trigger"][modal4=d5b|Adv Aura Reading]
[left][span style="font-size:14px;"][b]Bundle:[/b] Advanced Aura Reading
Tier 4 – 15ʛ
[b]Prerequisite:[/b] Aura Reading
[b]Contents:[/b]
[u]Skills gained:[/u]
[/modal4][/div]
[div class="willow-trigger"][modal4=d5c|Master Aura Seer]
[left][span style="font-size:14px;"][b]Bundle:[/b] Master Aura Seer
Tier 5 – 20ʛ
[b]Prerequisite:[/b] Advanced Aura Reading
[b]Contents:[/b]
[u]Skills gained:[/u]
[/modal4][/div]
[/div]
[/div]
[/div]
[/div][/align]
[b]Initial Balance:[/b] 70ʛ
[/align][align=center][span style="font-size:30px; font-family:grotesk;"]Gianni Di Paolo[/span]
[div style="display:flex; justify-content:space-between; margin-top:10px;"]
[div style="flex:1; max-width:33%; border-radius:10px; padding:0 5px; box-sizing:border-box;"]
[div style="background:#202020; color:#e6be8a; padding:3px 0 2px; font-family:grotesk; font-size:18px; border-radius:10px;"]Charms[/div]
[div class="willow-trigger"][modal1=c1|Foundational Charms]
[left][span style="font-size:14px;"][b]Bundle:[/b] Foundational Charms
Tier 1 – 5ʛ
[b]Prerequisite:[/b] None
[b]Contents:[/b]
- Alohomora
- Colloportus
- Hot Air Charm
- Illegibilus
- Lumos / Nox
- Reparo (small objects)
- Simple household charms (Dusting, basic heating)
- Wingardium Leviosa
[/modal1][/div]
[div class="willow-trigger"][modal1=c2|Practical Everyday Charms]
[left][span style="font-size:14px;"][b]Bundle:[/b] Practical Everyday Charms
Tier 2 – 8ʛ
[b]Prerequisite:[/b] Foundational Charms
[b]Contents:[/b]
- Accio (small items)
- Colovaria (basic colour change)
- Depulso (small items)
- Scourgify
- Simple silencing or muffling charms (non-combat)
[/modal1][/div]
[div style="display:flex; justify-content:space-between; gap:5px;"]
[div style="flex:1; max-width:50%; border-radius:10px; box-sizing:border-box;"]
[div class="willow-trigger"][modal1=c3a|Introductory Defensive Charms]
[left][span style="font-size:14px;"][b]Bundle:[/b] Introductory Defensive Charms
Tier 3 – 10ʛ
[b]Prerequisite:[/b] Practical Everyday Charms
[b]Contents:[/b]
- Bat-Bogey Hex
- Expelliarmus (non-combat strength)
- Flipendo
- Immobulus (short duration)
- Mucus Ad Nauseam
- Pepper breath
- Protego (basic)
- Rictusempra
- Slugulus Eructo
- Tarantallegra
- Verdimillious
[/modal1][/div]
[div class="willow-trigger"][modal1=c3b|Standard Combat Charms]
[left][span style="font-size:14px;"][b]Bundle:[/b] Standard Combat Charms
Tier 4 – 12ʛ
[b]Prerequisite:[/b] Introductory Defensive Charms
[b]Contents:[/b]
- Bombarda
- Confundo
- Confringo
- Densaugeo
- Expelliarmus (full strength)
- Fumos
- Furnunculus
- Glacius
- Impedimenta
- Langlock
- Mimblewimble
- Oppugno
- Petrificus Totalus
- Protego (enhanced duration)
- Relashio
- Stupefy
- Tail-growing charm
[/modal1][/div]
[/div]
[div style="flex:2; max-width:50%; border-radius:10px; box-sizing:border-box;"]
[div class="willow-trigger"][modal1=c4a|Enhanced
Utility
Charms]
[left][span style="font-size:14px;"][b]Bundle:[/b] Enhanced Utility Charms
Tier 3 – 10ʛ
[b]Prerequisite:[/b] Practical Everyday Charms
[b]Contents:[/b]
- Arresto Momentum
- Carpe Retractum
- Diffindo
- Engorgio/Reducio (non-living objects)
- Episkey
- Locomotor
- Impervius (basic)
- Revelio
- Salvia Hexia
- Silencio
[/modal1][/div]
[div class="willow-trigger"][modal1=c4b|Advanced Utility & Manipulation]
[left][span style="font-size:14px;"][b]Bundle:[/b] Advanced Utility & Manipulation
Tier 4 – 15ʛ
[b]Prerequisite:[/b] Enhanced Utility Charms
[b]Contents:[/b]
- Accio (larger items)
- Appare Vestigium
- Apparition (must have licence)
- Brackium Emendo
- Bubble-Head Charm
- Cave Inimicum
- Descendo
- Depulso (larger items)
- Geminio
- Homenum Revelio
- Imperturbable Charm
- Impervius
- Muffliato
- Obscuro
- Piertotum Locomotor
- Reducto
- Sonorus
- Specialis Revelio
- Quietus
[b]*Unlocks non-verbal spell-casting
*Unlocks Wandless magic (requires admin approval)[/b]
[/span][/left]
[/modal1][/div]
[/div]
[/div]
[div class="willow-trigger"][modal1=c5|Expert Charms]
[left][span style="font-size:14px;"][b]Bundle:[/b] Expert Charms
Tier 5 – 18ʛ
[b]Prerequisite:[/b] Standard Combat Charms OR Advanced Utility & Manipulation
[b]Contents:[/b]
- Arresto Momentum Duo
- Baubillious
- Caterwauling Charm
- Confundo Duo
- Disillusionment Charm
- Expulso
- Finite Incantatem
- Fumos Duo
- Fumos Suffocare
- Glacius Duo
- Lacarnum Inflamari
- Levicorpus
- Liberacorpus
- Obliviate
- Patronus Charm
- Protego Maxima
- Sectumsempra
- Unbreakable Charm
[/modal1][/div]
[div class="willow-trigger"][modal1=c6|Charms Mastery]
[left][span style="font-size:14px;"][b]Bundle:[/b] Charms Mastery
Tier 6 – 24ʛ
[b]Prerequisite:[/b] Expert Charms
[b]Contents:[/b]
- Avada Kedavra (may incur penalties)
- Bombarda Maxima
- Capacious Extremis [b](requires admin approval)[/b]
- Crucio (may incur penalties)
- Deterioration Hex
- Fiendfyre
- Firestorm
- Flagrante Curse
- Imperio (may incur penalties)
- Intruder Charm
- Legilimens [b](requires admin approval)[/b]
- Protean Charm
- Unbreakable Vow
- Vulnera Sanentur
[/modal1][/div]
[/div]
[div style="flex:2; max-width:33%; border-radius:10px; padding:0 5px; box-sizing:border-box;"]
[div style="background:#202020; color:#c8a2c8; padding:3px 0 2px; font-family:grotesk; font-size:18px; border-radius:10px;"]Transfiguration[/div]
[div class="willow-trigger"][modal2=t1|Basic Object Alteration]
[left][span style="font-size:14px;"][b]Bundle:[/b] Basic Object Alteration
Tier 1 – 5ʛ
[b]Prerequisite:[/b] None
[b]Contents:[/b]
- Multicorfors (outfit change)
- Flintifors (matchbox transfiguration)
- Reparifarge (reversal of failed transformations — untransfiguration)
- Vermillious (red sparks for signalling)
[u]Skills gained:[/u]
- Basic colour/texture changes
- Simple object morphs (matchstick to needle)
- Undoing tiny/simple transformations
- Vanish tiny objects (paperclips, buttons)
[/modal2][/div]
[div class="willow-trigger"][modal2=t2|Intermediate Transformations]
[left][span style="font-size:14px;"][b]Bundle:[/b] Intermediate Transformations
Tier 2 – 10ʛ
[b]Prerequisite:[/b] Basic Object Alteration
[b]Contents:[/b]
- Avifors (object to bird)
- Herbifors (flowers from head)
- Scribblifors (objects into quills)
- Snufflifors (books into mice)
- Vera Verto (animal into goblet)
[u]Skills gained:[/u]
- Shape alteration of small inanimate objects
- Temporary transfiguration of small animals (up to 1hr)
- Undo basic student transformations (matchbox back to mouse)
- Conjure objects under 1kg
- Vanish items up to 5kg
[/modal2][/div]
[div style="display:flex; justify-content:space-between; gap:5px;"]
[div style="flex:1; max-width:50%; border-radius:10px; box-sizing:border-box;"]
[div class="willow-trigger"][modal2=t3a|Animate & Complex
Objects]
[left][span style="font-size:14px;"][b]Bundle:[/b] Animate & Complex Objects
Tier 2 – 10ʛ
[b]Prerequisite:[/b] Intermediate Transformations
[b]Contents:[/b]
- Lapifors (object/creature to rabbit)
- Piscifors (turn objects into fish)
- Pullus (human into chicken)
- Melofors (head into pumpkin)
- Entomorphis (into insectoid)
- Duckifors (turn opponent into duck)
[u]Skills gained:[/u]
- Full object swaps (teapot to frog)
- Animate ↔ inanimate for small creatures
- Reverse basic cross-species transformations (rabbit to frog)
- Multiple-target transfigurations; temporary hybridisation (≤3 hours)
- Remove multi-step/layered transfiguration (some effects may linger)
[/span][/left]
[/modal2][/div]
[div class="willow-trigger"][modal2=t3b|Human-
Level Transfiguration]
[left][span style="font-size:14px;"][b]Bundle:[/b] Human-Level Transfiguration
Tier 3 – 15ʛ
[b]Prerequisite:[/b] Animate & Complex Objects
[b]Contents:[/b]- Animagus [b](requires admin approval)[/b]
- Draconifors (object to dragon)
- Crinus Muto (change colour and style of hair)
- Tentaclifors (head into tentacle)
- Steelclaw (enhance claws)
- Switching Spell (swap two objects)
- Piertotum Locomotor (animate statues/armor)
- Reparifors (heal ailments such as poisoning or paralysis)
- Serpensortia (conjure a serpent)
[u]Skills gained:[/u]
- Animate-to-animate (mouse to raven)
- Partial humanoid features (e.g., animal ears)
- Reverse multi-step/layered transfigurations (some lingering effects)
- Conjure large objects up to 50kg
- Vanish objects/creatures up to 50kg
- Gains an animal form that you can change into at will.
- Clean reversals on most animate subjects (no residual effects)
[/modal2]
[/div]
[/div]
[div style="flex:2; max-width:50%; border-radius:10px; box-sizing:border-box;"]
[div class="willow-trigger"][modal2=t4a|Untransfiguration & Conjuration Basics]
[left][span style="font-size:14px;"][b]Bundle:[/b] Untransfiguration & Conjuration Basics
Tier 2 – 10ʛ
[b]Prerequisite:[/b] Basic Object Alteration
[b]Contents:[/b]- Incendio (conjures fire)
- Ferula (bandage conjuration)
- Orchideous (bouquet conjuration)
- Ebublio (trap in bubble)
- Basic Vanishment (up to 5kg)
[u]Skills gained:[/u]
- Conjure small practical objects under 1kg
- Basic vanish of objects up to 5kg
- Repair/restore small damaged transfigured objects
- Animagus [b](requires admin approval)[/b]
- Conjure medium items up to 10kg
- Vanish objects up to 20kg
[/modal2][/div]
[div class="willow-trigger"][modal2=t4b|Advanced Conjuration & Vanishment]
[left][span style="font-size:14px;"][b]Bundle:[/b] Advanced Conjuration & Vanishment
Tier 3 – 15ʛ
[b]Prerequisite:[/b] Untransfiguration & Conjuration Basics
[b]Contents:[/b]
- Aguamenti (conjure drinkable water)
- Avis (conjure flock of birds)
- Duro (turn to stone)
- Expoximise (bond objects)
- Incarcerous (rope conjuration)
- Incarcifors (object-to-cage)
- Evanesco (vanish object)
- Vipera Evanesco (vanish a snake)
[u]Skills gained:[/u]
- Alter durability and density of objects
- Bond materials magically
- Conjure medium objects ≤10kg (chairs, crates) and larger objects ≤50kg (benches, trunks)
- Conjure tools/equipment up to 100kg; conjure simple, low-intelligence animals (not truly alive)
- Vanish objects up to 20kg (small furniture) and ≤50kg / multiple small items; vanish small creatures (puffskein, gnomes)
[/modal2][/div]
[/div]
[/div]
[div class="willow-trigger"][modal2=t5|Master Transfiguration]
[left][span style="font-size:14px;"][b]Bundle:[/b] Master Transfiguration
Tier 4 – 20ʛ
[b]Prerequisite:[/b] Human-Level Transfiguration OR Advanced Conjuration & Vanishment
[b]Contents:[/b]
- Full temporary humanoid reshaping (ears, height, hair texture)
- Multiple-target transfigurations
- Temporary hybridisation (3hrs max)
- Reverse moderate animate transformations (creatures with higher intelligence)
[u]Skills gained:[/u]
- Full temporary humanoid reshaping (ears, height, hair texture)
- Multiple-target transfigurations
- Temporary hybridisation (3hrs max)
- Reverse moderate animate transformations (creatures with higher intelligence)
- Conjure vehicles/mass objects (rowboat, cart; bulk books)
- Conjure semi-intelligent creatures (mimic life; not truly alive)
- Conjure large constructs/shelters: days → weeks → months (semi-permanent)
- Vanish medium creatures (kneazle, crup) or up to 500kg; vanish large creatures (erumpent, thestral) or up to a ton
- Vanish large inanimate (fireplace) or semi-sentient things; vanish complex beings/magical constructs (case-by-case)
[/modal2][/div]
[/div]
[div style="flex:3; max-width:33%; border-radius:10px; padding:0 5px; box-sizing:border-box;"]
[div style="background:#202020; color:#779ecb; padding:3px 0 2px; font-family:grotesk; font-size:18px; border-radius:10px;"]Divination[/div]
[div class="willow-trigger"][modal4=d1|Basic Foresight]
[left][span style="font-size:14px;"][b]Bundle:[/b] Basic Foresight
Tier 1 – 5ʛ
[b]Prerequisite:[/b] None.
[b]Contents:[/b]
- Foresight: vague dreams/flashes tied to danger
- Sensory: gut feelings, fleeting intuition
- Spiritual: detect ghostly presence awareness
- Aura: faint shimmer of colour
[u]Skills gained:[/u]
- Can have simple prophetic dreams tied to danger or strong emotions
- Detect vague magical “mood” in a place or object
- Feel presence of nearby ghosts
- Basic aura shimmer recognition
[/modal4][/div]
[div class="willow-trigger"][modal4=d2|Enhanced Perception]
[left][span style="font-size:14px;"][b]Bundle:[/b] Enhanced Perception
Tier 2 – 8ʛ
[b]Prerequisite:[/b] Basic Foresight
[b]Contents:[/b]
- One-symbol visions tied to personal outcomes
- Basic sensing of emotional residue in places
- Awareness of emotion-charged objects
[u]Skills gained:[/u]
- Detect simple omens with basic interpretation
- Sense “emotional temperature” of a space
- Begin recognizing magical residue from past events
[/modal4][/div]
[div style="display:flex; justify-content:space-between; gap:5px;"]
[div style="flex:1; max-width:33%; border-radius:10px; box-sizing:border-box;"]
[div class="willow-trigger"][modal4=d3a|Advanced Foresight]
[left][span style="font-size:14px;"][b]Bundle:[/b] Advanced Foresight
Tier 3 – 10ʛ
[b]Prerequisite:[/b] Enhanced Perception
[b]Contents:[/b]
- Predict broad events within 24 hours (good/bad)
- Clearer detail in symbolic visions
- Visions triggered more reliably by objects or locations
[u]Skills gained:[/u]
- Advise others based on short-term predictions
- Link visions to specific triggers or patterns
- Identify recurring symbols across dreams
[/modal4][/div]
[div class="willow-trigger"][modal4=d3b|Timeline Reading]
[left][span style="font-size:14px;"][b]Bundle:[/b] Timeline Reading
Tier 4 – 15ʛ
[b]Prerequisite:[/b] Advanced Foresight
[b]Contents:[/b]
- Perceive potential danger locations or objects in detail
- Narrow visions to specific possible futures
- Distinguish between multiple branching outcomes
[u]Skills gained:[/u]
- Warn others of location-specific dangers
- Choose between favourable/unfavourable paths
- Recognize when a vision is symbolic vs literal
[/modal4][/div]
[div class="willow-trigger"][modal4=d3c|Master Seer]
[left][span style="font-size:14px;"][b]Bundle:[/b] Master Seer
Tier 5 – 20ʛ
[b]Prerequisite:[/b] Timeline Reading
[b]Contents:[/b]
- Lucid visions of past, present, and probable future
- Ability to revisit visions for deeper insight
- Perceive simultaneous outcomes across timelines
[u]Skills gained:[/u]
- Guide others with highly accurate predictions
- Influence choices to change outcomes
- Read timeline “anchors” that bind events together
[/modal4][/div]
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[div style="flex:2; max-width:33%; border-radius:10px; box-sizing:border-box;"]
[div class="willow-trigger"][modal4=d4a|Spiritual Comm]
[left][span style="font-size:14px;"][b]Bundle:[/b] Spiritual Communication
Tier 3 – 10ʛ
[b]Prerequisite:[/b] Enhanced Perception
[b]Contents:[/b]
- Brief, unclear conversations with ghosts in fixed locations
- Recognition of ghostly presence through sound or chill
- Occasional glimpses of spirit forms
[u]Skills gained:[/u]
- Communicate simple messages to lingering spirits
- Identify areas tied to specific ghosts
- Comfort others by relaying basic messages from the dead
[/modal4][/div]
[div class="willow-trigger"][modal4=d4b|Advanced Medium]
[left][span style="font-size:14px;"][b]Bundle:[/b] Mediumship
Tier 4 – 15ʛ
[b]Prerequisite:[/b] Spiritual Communication
[b]Contents:[/b]
- Summon known spirits without location aids
- Maintain ongoing conversations with spirits
- Share spirit messages with third parties
[u]Skills gained:[/u]
- Act as a bridge between living and dead
- Assist ghosts in resolving unfinished business
- Detect magical bindings keeping a soul in place
[/modal4][/div]
[div class="willow-trigger"][modal4=d4c|Master Medium]
[left][span style="font-size:14px;"][b]Bundle:[/b] Master Spiritualist
Tier 5 – 20ʛ
[b]Prerequisite:[/b] Mediumship
[b]Contents:[/b]
- Summon spirits anywhere, regardless of prior contact
- Communicate across time and spiritual planes
- Call ancient or long-forgotten souls
[u]Skills gained:[/u]
- Retrieve lost knowledge from historical spirits
- Intervene in spiritual entanglements
- Pierce magical barriers between realms
[/modal4][/div]
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[div style="flex:3; max-width:33%; border-radius:10px; box-sizing:border-box;"]
[div class="willow-trigger"][modal4=d5a|Aura Reading]
[left][span style="font-size:14px;"][b]Bundle:[/b] Aura Reading
Tier 3 – 10ʛ
[b]Prerequisite:[/b] Enhanced Perception
[b]Contents:[/b]
- See aura clarity and disruption
- Detect strong emotions (anger, sadness, joy)
- Spot anomalies or intent shifts
[u]Skills gained:[/u]
- Recognize when someone’s intent changes mid-action
- Sense emotional disturbance in groups
- Identify magically influenced mood
[/modal4][/div]
[div class="willow-trigger"][modal4=d5b|Adv Aura Reading]
[left][span style="font-size:14px;"][b]Bundle:[/b] Advanced Aura Reading
Tier 4 – 15ʛ
[b]Prerequisite:[/b] Aura Reading
[b]Contents:[/b]
- Detect magical interference or inner conflict
- Identify layers of emotional states
- Sense hidden curses or enchantments
- Empath (requires admin approval)
[u]Skills gained:[/u]
- Read concealed emotional truths
- Pinpoint magical tampering in people’s energy
- Warn others of dangerous magical influence
[/modal4][/div]
[div class="willow-trigger"][modal4=d5c|Master Aura Seer]
[left][span style="font-size:14px;"][b]Bundle:[/b] Master Aura Seer
Tier 5 – 20ʛ
[b]Prerequisite:[/b] Advanced Aura Reading
[b]Contents:[/b]
- Read soul intent and ancestral bonds
- Perceive magical truth without verbal confirmation
- See fractured soulstates and fated paths
[u]Skills gained:[/u]
- Discern truth from lies at a soul level
- Understand magical destiny threads
- Unravel aura damage and its cause
[/modal4][/div]
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[b]Initial Balance:[/b] 70ʛ









